Tag : 2-d graphics
Hey everyone! What with Minecraft currently talking up a storm, it seemed topical to choose mines as the theme for the latest asset giveaway. Here then is the first in a series of similarly themed free game assets – a prototype tileset for a mine-based platformer! The tileset includes all the basic surfaces, including a […]
Hey everyone, apologies for the slow updates on Ikaroids HD for the iPad – rest assured this is because we’re working hard to revamp the iPad version to the highest standard that we can. What I can tell you is that it’s looking gorgeous, and you can expect to see more updates on the way. […]
Well work is proceeding very nicely on Ikaroids HD. But in other news, we have another upcoming game app for the iPhone, called, in case you haven’t guessed, Knight Terrors! It’s a action based tower defense game featuring crushable enemies and interactive level elements that you can harness to annihilate your opponents. It’s also an […]
In this post I’m going to show you the stages I use to apply a ‘panelling’ effect on my machine sprites, to give the impression that a sprite has been constructed. These little details, such as raised and indented areas, can really bring an otherwise simple surface to life very fast. Tools needed: Photoshop
Today I’m going to take you through the basic process of making a planet sprite. This will come in useful for background images, scenery, or icons. Tools used: Adobe Photoshop (or similar graphics program)
In this post I hope to take you through the basic stages of putting together the pieces for a boss sprite. Obviously everyone is going to have their own preferred technique, but here’s what I found worked best for me once I’d made a few already and had the process refined to a point I was happy with.