Category : 2D Graphics
With Christmas just around the corner, this is likely to be our last game development assets give away of the year. Rest assured however, that we’re working on something rather epic for early in the new year. So, what do we have for you? A collection of sprites for you to use in creating a […]
Another Tuesday and another selection of free assets for our readers to enjoy. While there are countless tutorials on putting together an efficient particle system in a number of programming languages, the core of the particle effects you’ll enjoy in your game requires sprites. We’re offering up a selection of sprites that you can use […]
In this post I’m going to show you the basics of animating a simple sprite, in this example a medieval knight. All of this was done in Photoshop CS4, so I’ll be referring to that in the steps outlined.
In this post I’m going to show you the stages I use to apply a ‘panelling’ effect on my machine sprites, to give the impression that a sprite has been constructed. These little details, such as raised and indented areas, can really bring an otherwise simple surface to life very fast. Tools needed: Photoshop
Today I’m going to take you through the basic process of making a planet sprite. This will come in useful for background images, scenery, or icons. Tools used: Adobe Photoshop (or similar graphics program)
In this post I hope to take you through the basic stages of putting together the pieces for a boss sprite. Obviously everyone is going to have their own preferred technique, but here’s what I found worked best for me once I’d made a few already and had the process refined to a point I was happy with.