Blog - About Us - Contact Us

Game Programming and Design Blog

screen resolution

XNA: The title-safe area and SDTVs

12:43 pm on October 19, 2009 by John Wordsworth

In this article we discuss the trials of working to the title-safe area in your own Independent XNA titles. We look at the problems that this can raise and possible solutions that you should consider right from the start of the project.

On face value, working to ensure that the contents of your console / XNA title fit may sound like a trivial task. However, we have learnt our lesson well, and after our first project – we have come to realise that it’s something that you have to consider right from the beginning. Not everyone has a 42 inch 1080p screen like you might, and making sure your game works across all types of displays can cause a real headache if left to the last minute. 

(more…)

VN:F [1.9.0_1079]
Rating: 5.0/5 (1 vote cast)