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Game Difficulty

A Note About Game Difficulty in XNA Games

10:16 am on November 17, 2009 by John Wordsworth

After the second round of playtesting for Ikaroids, we found that a number of comments were coming back to us stating that the game was rather difficult. Instead of simply dumbing down the game, we added the classic Easy, Medium and Hard difficulty settings to the game. Here’s some discussion about how we did that, and how to pre-empt the playtesters comments!

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