3:01 pm on December 29, 2009 by John Wordsworth
I know we said that we’d probably be too busy to release another free game asset pack pre-new-year, but we have managed to find the time to bring more content to the developer community.
This week, we’ll mostly be serving planets – both in the form of sprites for your 2D games and as textures for your 3D games. Obviously, we’ve not packaged models with the textures, as you’re probably more than competent at creating a sphere for the texture to stretch over!
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12:14 pm on December 8, 2009 by John Wordsworth
Another Tuesday and another selection of free assets for our readers to enjoy. While there are countless tutorials on putting together an efficient particle system in a number of programming languages, the core of the particle effects you’ll enjoy in your game requires sprites. We’re offering up a selection of sprites that you can use in your very own particle systems in your XNA (or any other) independent game.
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