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Free Game Assets

Free Game Assets 12; User Interface Themes

12:45 pm on April 29, 2010 by John Wordsworth

We’ve been a little overworked as of late with the horror that is real life, but we’ve found some time to put together a few more assets for XNA / iPhone / Flash Game Developers. We’re thinking of starting to have ‘themed months’ for our giveaways, as we’ve come to realise that we’re just kind of firing assets out like the randomly generated guns from Borderlands.

So, what do we have this week?

We’ve been trying to put together some more interface graphics to help make your user interfaces more friendly and shiny. We’ve tried to keep them reasonably generic, so that you can brand them up with your game’s logo and your own font, but the goal is to give you the chance to get to your first prototype as quickly as possible. The obligatory screenshots follow;

Free High Definition Grunge Theme for your XNA Game

Free High Definition Grunge Theme for your XNA Game (Click to Enlarge)

High Definition Victorian Theme for your XNA Game

High Definition Victorian Theme for your XNA Game (Click to Enlarge)

These themes come with a background image (the Victorian Theme has 3 colour variations for the background image), a full screen overlay panel and a half screen overlay panel (for two player games, etc). The panels can easily be scaled down to the desired size if they are too big for what you need them for. Imagery is provided at full 1920×1080p and the full screen overlay should allow for overscan (although, you might want to shrink it an extra 10-15% for the Xbox 360).

Download the themes from our online asset library; Iron Star Media’s Grunge Theme, Iron Star Media’s Victorian Theme

I’d like to finish with a quick shameless plug… If you’ve not already heard the news, our Xbox 360 Shooter Ikaroids has recently been reduced to only 80 Microsoft Points, give it a look!

The free game assets on this site are released under the Creative Commons Attribution Licence. This basically means that you can download them, use them in your game(s) and modify them as you like. If you use them in your games, we’d appreciate a small mention somewhere in the credits / on the website (and a free copy of the game would be cool!). Basically, the only thing we don’t want you to do with our assets is sell them as assets to other developers, either individually, or as part of a collection.

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Free Game Assets 08; Playing Card Pack

2:11 pm on January 20, 2010 by John Wordsworth

Our next free game asset pack is a little bit more specialised than our previous assets packs, so may or may not be relevant to your project. We have designed and developed a set of poker card images for use in your game project(s). You can download these card images and use them in your project(s) as you wish.

The compulsory sample image for your perusal;

Playing Cards Sample Showing the 3 Pack Variants
Playing Cards Sample Showing the 3 Pack Variants (Click to Enlarge)

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Free Game Assets 07; Game Icon Pack

1:23 pm on January 13, 2010 by John Wordsworth

A day later than originally planned thanks to the genius idea of writing a sprite-font generator for scratch instead of just putting together in Photoshop, we present to you… The Iron Star Media Free Game Assets Pack 07 – Game Icons 01. This pack provides you with; Network game lobby icons (5 icons in 5 different colour sets), a pack of generic icons and media icons (in 3 colour sets), some alternative xbox controller button icons and some Sprite Fonts generated from our upcoming software the ‘Fancy Bitmap Font Generator’. 

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Free Game Assets 06; 55+ Basic Sound Effects

1:44 pm on January 5, 2010 by John Wordsworth

First off, a much needed happy new year to one and all. We hope that you had a fantastic break over the Christmas period and that you’re settling back into your real lives again as we speak. We’ve still got a bit of the Christmas cheer here at Iron Star Media and we’re happy to announce this week’s free game asset giveaway.

This week’s giveaway is a pack of basic sound effects built by our own fair hands. Sound effects in this pack range from blips and beeps for your user interfaces to a fairly random assortment of sounds such as squishes, clunks and scrapes. A full list of the files in this pack is available below.

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Free Game Assets 05; Planet Sprites and Textures

3:01 pm on December 29, 2009 by John Wordsworth

I know we said that we’d probably be too busy to release another free game asset pack pre-new-year, but we have managed to find the time to bring more content to the developer community.

This week, we’ll mostly be serving planets – both in the form of sprites for your 2D games and as textures for your 3D games. Obviously, we’ve not packaged models with the textures, as you’re probably more than competent at creating a sphere for the texture to stretch over!

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Free Game Assets 04; User Interface Sprites

1:46 pm on December 22, 2009 by John Wordsworth

With Christmas just around the corner, this is likely to be our last game development assets give away of the year. Rest assured however, that we’re working on something rather epic for early in the new year.

So, what do we have for you? A collection of sprites for you to use in creating a user interface for your XNA game. We’ve specifically sized the elements to fit a 1080×720 resolution, but I’m sure with some minor shinanigans you could use them on other resolutions too.

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Free Game Assets 03; Low-Poly Sports Models

5:24 pm on December 15, 2009 by John Wordsworth

Another Tuesday and another pack of free game assets. This week we’ve been learning how to use XSI Mod Tool Pro (the free assets should get much better when we’ve had some good experience using these tools!). In order to celebrate, we’ve been working on some free 3D models for indie developers.

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Free Game Assets 02; Sprites for Particle Effects

12:14 pm on December 8, 2009 by John Wordsworth

Another Tuesday and another selection of free assets for our readers to enjoy. While there are countless tutorials on putting together an efficient particle system in a number of programming languages, the core of the particle effects you’ll enjoy in your game requires sprites. We’re offering up a selection of sprites that you can use in your very own particle systems in your XNA (or any other) independent game.

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Free Music for Independent Game Developers 01

5:15 pm on December 1, 2009 by John Wordsworth

Here at Iron Star Media Ltd. we still very much learning the ropes when it comes to generating assets for our games. However, we’re in the fortunate position in that we’ve had a reasonable amount of experience playing around with Photoshop and Garageband in our spare time.

This post marks the first release of free assets that we would like to release to the community to help other independent developers who need assets for their games.

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