Free Game Assets 11; Synth Based Game Music

11 years, 5 months ago 0

With all of the announcements about the iPad and the iPhone 4.0 OS, this is probably going to pale a little in comparison… However, we have just finished work on a small selection of new game music tracks that you’re free to use in a prototype / finished version of any XNA or Flash projects that you’re working on.

John's Sony DJ Headphones

My funky new headphones for audio editing!

I’m hoping to spend a bit of my spare time in the upcoming couple of months properly learning how to sequence some good game music using Garageband and I’m even hoping to start producing my own loops at some point using my MIDI Keyboard. This giveaway marks the beginning of what I’m dubbing of my Musical Scrapbook, with a track in there too from Jackson Matthews.

Without further ado, you can download the tracks directly with these links from our new asset library.

Wordsworth 001 – Happy Synth.mp3

Wordsworth 002 – Space Synth.mp3

Oliacym 001 – Electronic.mp3

It’s hard to categorise this sort of music, so at the moment – we’re just lumping it all together in one big folder. Hopefully as we start to make more, we’ll start to put them into more useful categories and sections. Anyway – I hope that you enjoy!

The free game assets on this site are released under the Creative Commons Attribution Licence. This basically means that you can download them, use them in your game(s) and modify them as you like. If you use them in your games, we’d appreciate a small mention somewhere in the credits / on the website (and a free copy of the game would be cool!). Basically, the only thing we don’t want you to do with our assets is sell them as assets to other developers, either individually, or as part of a collection.

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>